A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"Hashtag": "as:Hashtag"
}
],
"id": "https://chaos.social/users/cr/statuses/114075131392263959",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2025-02-27T09:26:07Z",
"url": "https://chaos.social/@cr/114075131392263959",
"attributedTo": "https://chaos.social/users/cr",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://chaos.social/users/cr/followers"
],
"sensitive": false,
"atomUri": "https://chaos.social/users/cr/statuses/114075131392263959",
"inReplyToAtomUri": null,
"conversation": "tag:chaos.social,2025-02-27:objectId=249407223:objectType=Conversation",
"content": "<p>Everyone should have a good reason why they will end up in hell.</p><p>Mine is going to be porting over Quake Game to relatively modern JavaScript.</p><p><a href=\"https://github.com/chrisnew/quakeshack/tree/master/source/game/id1/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">github.com/chrisnew/quakeshack</span><span class=\"invisible\">/tree/master/source/game/id1/</span></a></p><p>The game works both in frontend (singleplayer mode) and backend (dedicated server mode).</p><p>Still not complete, monsters are missing as well as a couple of auxiliary items.</p><p><a href=\"https://chaos.social/tags/Javascript\" class=\"mention hashtag\" rel=\"tag\">#<span>Javascript</span></a> <a href=\"https://chaos.social/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a></p>",
"contentMap": {
"en": "<p>Everyone should have a good reason why they will end up in hell.</p><p>Mine is going to be porting over Quake Game to relatively modern JavaScript.</p><p><a href=\"https://github.com/chrisnew/quakeshack/tree/master/source/game/id1/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">github.com/chrisnew/quakeshack</span><span class=\"invisible\">/tree/master/source/game/id1/</span></a></p><p>The game works both in frontend (singleplayer mode) and backend (dedicated server mode).</p><p>Still not complete, monsters are missing as well as a couple of auxiliary items.</p><p><a href=\"https://chaos.social/tags/Javascript\" class=\"mention hashtag\" rel=\"tag\">#<span>Javascript</span></a> <a href=\"https://chaos.social/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a></p>"
},
"attachment": [],
"tag": [
{
"type": "Hashtag",
"href": "https://chaos.social/tags/javascript",
"name": "#javascript"
},
{
"type": "Hashtag",
"href": "https://chaos.social/tags/gamedev",
"name": "#gamedev"
}
],
"replies": {
"id": "https://chaos.social/users/cr/statuses/114075131392263959/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://chaos.social/users/cr/statuses/114075131392263959/replies?only_other_accounts=true&page=true",
"partOf": "https://chaos.social/users/cr/statuses/114075131392263959/replies",
"items": []
}
},
"likes": {
"id": "https://chaos.social/users/cr/statuses/114075131392263959/likes",
"type": "Collection",
"totalItems": 9
},
"shares": {
"id": "https://chaos.social/users/cr/statuses/114075131392263959/shares",
"type": "Collection",
"totalItems": 2
}
}