ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "Hashtag": "as:Hashtag" } ], "id": "https://aus.social/users/grissallia/statuses/110992810231370855", "type": "Note", "summary": null, "inReplyTo": "https://aus.social/users/grissallia/statuses/110986886006696099", "published": "2023-09-02T00:51:18Z", "url": "https://aus.social/@grissallia/110992810231370855", "attributedTo": "https://aus.social/users/grissallia", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://aus.social/users/grissallia/followers" ], "sensitive": false, "atomUri": "https://aus.social/users/grissallia/statuses/110992810231370855", "inReplyToAtomUri": "https://aus.social/users/grissallia/statuses/110986886006696099", "conversation": "tag:aus.social,2022-12-31:objectId=31968530:objectType=Conversation", "content": "<p>September 2, 2023 - Day 245 - NewPlay Review<br />Total NewPlays: 265</p><p>Game: Monaco: What&#39;s Yours Is Mine</p><p>Platform: Steam<br />Release Date: Apr 25, 2013<br />Library Date: Feb 20, 2014<br />Unplayed: 3481d (9y6m13d)<br />Playtime: 21m</p><p>Monaco: What&#39;s Yours Is Mine is a top-down pixel-art-styled stealth heist game.</p><p>I&#39;m not sure what I found more surprising: that this game is over 10 years old, or that it&#39;s been in my library unplayed for 9.5 of those years.</p><p>In this game, you break out of prison, and assemble a team of thieves, with the goal of pulling off a heist.</p><p>It apparently has co-op mode as well, although I only played in single player.</p><p>When I started this project, I was openly hostile to pixel-art games. What I&#39;ve learned over the past 8 months is that while pixel-art based games can be the product of lazy devs, or devs who are hopped up on caffeine and nostalgia, a good game can overcome my feelings about pixel-art (and lazy devs can be just as lazy using vectors, voxels, Unity, or Unreal).</p><p>On that basis, I think I&#39;m done commenting on pixel-art, other than to mention if it&#39;s the art-style of the game.</p><p>With that said, Monaco isn&#39;t a true pixel-art game. Even though the environments and characters are pixel-art, the lighting and UI elements are not.</p><p>Monaco is a lot of fun. Even though each of the characters you embody is only a small blob of pixels, each has their own skillset, and even in the early stages of the game, can see how they&#39;ll fit together for &quot;the heist&quot;.</p><p>As a stealth game, the lighting is used to great effect throughout, and and having your area of vision lighting up a room and suddenly spotting a guard is nerve-wracking.</p><p>Making it through the level undetected and making a clean getaway give a great buzz.</p><p>Monaco: What&#39;s Yours Is Mine is:</p><p>4: Good</p><p><a href=\"https://aus.social/tags/MonacoWhatsYoursIsMine\" class=\"mention hashtag\" rel=\"tag\">#<span>MonacoWhatsYoursIsMine</span></a> <a href=\"https://aus.social/tags/PixelArt\" class=\"mention hashtag\" rel=\"tag\">#<span>PixelArt</span></a> <a href=\"https://aus.social/tags/TopDown\" class=\"mention hashtag\" rel=\"tag\">#<span>TopDown</span></a> <a href=\"https://aus.social/tags/Stealth\" class=\"mention hashtag\" rel=\"tag\">#<span>Stealth</span></a> <a href=\"https://aus.social/tags/Heist\" class=\"mention hashtag\" rel=\"tag\">#<span>Heist</span></a> <a href=\"https://aus.social/tags/MastodonGaming\" class=\"mention hashtag\" rel=\"tag\">#<span>MastodonGaming</span></a> <a href=\"https://aus.social/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://aus.social/tags/Project365ONG\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365ONG</span></a> <a href=\"https://aus.social/tags/Project365\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365</span></a> <a href=\"https://aus.social/tags/NewPlay\" class=\"mention hashtag\" rel=\"tag\">#<span>NewPlay</span></a></p>", "contentMap": { "en": "<p>September 2, 2023 - Day 245 - NewPlay Review<br />Total NewPlays: 265</p><p>Game: Monaco: What&#39;s Yours Is Mine</p><p>Platform: Steam<br />Release Date: Apr 25, 2013<br />Library Date: Feb 20, 2014<br />Unplayed: 3481d (9y6m13d)<br />Playtime: 21m</p><p>Monaco: What&#39;s Yours Is Mine is a top-down pixel-art-styled stealth heist game.</p><p>I&#39;m not sure what I found more surprising: that this game is over 10 years old, or that it&#39;s been in my library unplayed for 9.5 of those years.</p><p>In this game, you break out of prison, and assemble a team of thieves, with the goal of pulling off a heist.</p><p>It apparently has co-op mode as well, although I only played in single player.</p><p>When I started this project, I was openly hostile to pixel-art games. What I&#39;ve learned over the past 8 months is that while pixel-art based games can be the product of lazy devs, or devs who are hopped up on caffeine and nostalgia, a good game can overcome my feelings about pixel-art (and lazy devs can be just as lazy using vectors, voxels, Unity, or Unreal).</p><p>On that basis, I think I&#39;m done commenting on pixel-art, other than to mention if it&#39;s the art-style of the game.</p><p>With that said, Monaco isn&#39;t a true pixel-art game. Even though the environments and characters are pixel-art, the lighting and UI elements are not.</p><p>Monaco is a lot of fun. Even though each of the characters you embody is only a small blob of pixels, each has their own skillset, and even in the early stages of the game, can see how they&#39;ll fit together for &quot;the heist&quot;.</p><p>As a stealth game, the lighting is used to great effect throughout, and and having your area of vision lighting up a room and suddenly spotting a guard is nerve-wracking.</p><p>Making it through the level undetected and making a clean getaway give a great buzz.</p><p>Monaco: What&#39;s Yours Is Mine is:</p><p>4: Good</p><p><a href=\"https://aus.social/tags/MonacoWhatsYoursIsMine\" class=\"mention hashtag\" rel=\"tag\">#<span>MonacoWhatsYoursIsMine</span></a> <a href=\"https://aus.social/tags/PixelArt\" class=\"mention hashtag\" rel=\"tag\">#<span>PixelArt</span></a> <a href=\"https://aus.social/tags/TopDown\" class=\"mention hashtag\" rel=\"tag\">#<span>TopDown</span></a> <a href=\"https://aus.social/tags/Stealth\" class=\"mention hashtag\" rel=\"tag\">#<span>Stealth</span></a> <a href=\"https://aus.social/tags/Heist\" class=\"mention hashtag\" rel=\"tag\">#<span>Heist</span></a> <a href=\"https://aus.social/tags/MastodonGaming\" class=\"mention hashtag\" rel=\"tag\">#<span>MastodonGaming</span></a> <a href=\"https://aus.social/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://aus.social/tags/Project365ONG\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365ONG</span></a> <a href=\"https://aus.social/tags/Project365\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365</span></a> <a href=\"https://aus.social/tags/NewPlay\" class=\"mention hashtag\" rel=\"tag\">#<span>NewPlay</span></a></p>" }, "attachment": [], "tag": [ { "type": "Hashtag", "href": "https://aus.social/tags/monacowhatsyoursismine", "name": "#monacowhatsyoursismine" }, { "type": "Hashtag", "href": "https://aus.social/tags/pixelart", "name": "#pixelart" }, { "type": "Hashtag", "href": "https://aus.social/tags/topdown", "name": "#topdown" }, { "type": "Hashtag", "href": "https://aus.social/tags/stealth", "name": "#stealth" }, { "type": "Hashtag", "href": "https://aus.social/tags/heist", "name": "#heist" }, { "type": "Hashtag", "href": "https://aus.social/tags/mastodongaming", "name": "#mastodongaming" }, { "type": "Hashtag", "href": "https://aus.social/tags/gaming", "name": "#gaming" }, { "type": "Hashtag", "href": "https://aus.social/tags/project365ong", "name": "#project365ong" }, { "type": "Hashtag", "href": "https://aus.social/tags/project365", "name": "#project365" }, { "type": "Hashtag", "href": "https://aus.social/tags/newplay", "name": "#newplay" } ], "replies": { "id": "https://aus.social/users/grissallia/statuses/110992810231370855/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://aus.social/users/grissallia/statuses/110992810231370855/replies?min_id=110998769424413805&page=true", "partOf": "https://aus.social/users/grissallia/statuses/110992810231370855/replies", "items": [ "https://aus.social/users/grissallia/statuses/110998769424413805" ] } }, "likes": { "id": "https://aus.social/users/grissallia/statuses/110992810231370855/likes", "type": "Collection", "totalItems": 3 }, "shares": { "id": "https://aus.social/users/grissallia/statuses/110992810231370855/shares", "type": "Collection", "totalItems": 0 } }