ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "Hashtag": "as:Hashtag" } ], "id": "https://aus.social/users/grissallia/statuses/110976415809347397", "type": "Note", "summary": null, "inReplyTo": "https://aus.social/users/grissallia/statuses/110973023142061696", "published": "2023-08-30T03:21:59Z", "url": "https://aus.social/@grissallia/110976415809347397", "attributedTo": "https://aus.social/users/grissallia", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://aus.social/users/grissallia/followers" ], "sensitive": false, "atomUri": "https://aus.social/users/grissallia/statuses/110976415809347397", "inReplyToAtomUri": "https://aus.social/users/grissallia/statuses/110973023142061696", "conversation": "tag:aus.social,2022-12-31:objectId=31968530:objectType=Conversation", "content": "<p>August 30, 2023 - Day 242 - NewPlay Review<br />Total NewPlays: 262</p><p>Game: Dead Bits</p><p>Platform: Steam<br />Release Date: Jun 8, 2014<br />Library Date: Jun 11, 2018<br />Unplayed: 1906d (5y2m19d)<br />Playtime: 16m</p><p>Dead Bits is a voxel-based FPS platformer, that is somehow less than the sum of its parts.</p><p>The game starts out with something that almost resembles a storyline, and then you find yourself in a series of brightly-coloured maps or dark tunnels with a torch, facing a a barrage of identical enemies whose health is represented by a number set in typeface from one of those &quot;Free Font Downloads!&quot; websites.</p><p>The platforms are hard to judge, and every death sees an unskippable cutscene as monsters gorge on your dead voxel body in black and white.</p><p>Your weapons are whatever each level sees fit to give you, and collected weapons don&#39;t carry forward between levels. There is no loot.</p><p>The melee weapon is an undefined chrome-wrapped long thing.</p><p>Guns are gun-ish shaped things. </p><p>The only goal is to kill enough monster shapes to get to the next level.</p><p>The absolute kicker was when quitting the game, it hung. As it had set itself to the front-most window, and prevented anything from being in front (like Steam, or the task manager!), I spent several minutes on top of that 15 minutes just trying to quit.</p><p>Dead Bits is nothing more than trading card fodder, a big:</p><p>1: Nope</p><p><a href=\"https://aus.social/tags/DeadBits\" class=\"mention hashtag\" rel=\"tag\">#<span>DeadBits</span></a> <a href=\"https://aus.social/tags/FPS\" class=\"mention hashtag\" rel=\"tag\">#<span>FPS</span></a> <a href=\"https://aus.social/tags/Voxels\" class=\"mention hashtag\" rel=\"tag\">#<span>Voxels</span></a> <a href=\"https://aus.social/tags/MastodonGaming\" class=\"mention hashtag\" rel=\"tag\">#<span>MastodonGaming</span></a> <a href=\"https://aus.social/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://aus.social/tags/Project365ONG\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365ONG</span></a> <a href=\"https://aus.social/tags/Project365\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365</span></a> <a href=\"https://aus.social/tags/NewPlay\" class=\"mention hashtag\" rel=\"tag\">#<span>NewPlay</span></a></p>", "contentMap": { "en": "<p>August 30, 2023 - Day 242 - NewPlay Review<br />Total NewPlays: 262</p><p>Game: Dead Bits</p><p>Platform: Steam<br />Release Date: Jun 8, 2014<br />Library Date: Jun 11, 2018<br />Unplayed: 1906d (5y2m19d)<br />Playtime: 16m</p><p>Dead Bits is a voxel-based FPS platformer, that is somehow less than the sum of its parts.</p><p>The game starts out with something that almost resembles a storyline, and then you find yourself in a series of brightly-coloured maps or dark tunnels with a torch, facing a a barrage of identical enemies whose health is represented by a number set in typeface from one of those &quot;Free Font Downloads!&quot; websites.</p><p>The platforms are hard to judge, and every death sees an unskippable cutscene as monsters gorge on your dead voxel body in black and white.</p><p>Your weapons are whatever each level sees fit to give you, and collected weapons don&#39;t carry forward between levels. There is no loot.</p><p>The melee weapon is an undefined chrome-wrapped long thing.</p><p>Guns are gun-ish shaped things. </p><p>The only goal is to kill enough monster shapes to get to the next level.</p><p>The absolute kicker was when quitting the game, it hung. As it had set itself to the front-most window, and prevented anything from being in front (like Steam, or the task manager!), I spent several minutes on top of that 15 minutes just trying to quit.</p><p>Dead Bits is nothing more than trading card fodder, a big:</p><p>1: Nope</p><p><a href=\"https://aus.social/tags/DeadBits\" class=\"mention hashtag\" rel=\"tag\">#<span>DeadBits</span></a> <a href=\"https://aus.social/tags/FPS\" class=\"mention hashtag\" rel=\"tag\">#<span>FPS</span></a> <a href=\"https://aus.social/tags/Voxels\" class=\"mention hashtag\" rel=\"tag\">#<span>Voxels</span></a> <a href=\"https://aus.social/tags/MastodonGaming\" class=\"mention hashtag\" rel=\"tag\">#<span>MastodonGaming</span></a> <a href=\"https://aus.social/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://aus.social/tags/Project365ONG\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365ONG</span></a> <a href=\"https://aus.social/tags/Project365\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365</span></a> <a href=\"https://aus.social/tags/NewPlay\" class=\"mention hashtag\" rel=\"tag\">#<span>NewPlay</span></a></p>" }, "attachment": [], "tag": [ { "type": "Hashtag", "href": "https://aus.social/tags/deadbits", "name": "#deadbits" }, { "type": "Hashtag", "href": "https://aus.social/tags/fps", "name": "#fps" }, { "type": "Hashtag", "href": "https://aus.social/tags/voxels", "name": "#voxels" }, { "type": "Hashtag", "href": "https://aus.social/tags/mastodongaming", "name": "#mastodongaming" }, { "type": "Hashtag", "href": "https://aus.social/tags/gaming", "name": "#gaming" }, { "type": "Hashtag", "href": "https://aus.social/tags/project365ong", "name": "#project365ong" }, { "type": "Hashtag", "href": "https://aus.social/tags/project365", "name": "#project365" }, { "type": "Hashtag", "href": "https://aus.social/tags/newplay", "name": "#newplay" } ], "replies": { "id": "https://aus.social/users/grissallia/statuses/110976415809347397/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://aus.social/users/grissallia/statuses/110976415809347397/replies?min_id=110984055315708430&page=true", "partOf": "https://aus.social/users/grissallia/statuses/110976415809347397/replies", "items": [ "https://aus.social/users/grissallia/statuses/110984055315708430" ] } }, "likes": { "id": "https://aus.social/users/grissallia/statuses/110976415809347397/likes", "type": "Collection", "totalItems": 2 }, "shares": { "id": "https://aus.social/users/grissallia/statuses/110976415809347397/shares", "type": "Collection", "totalItems": 0 } }