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"content": "<p>August 10, 2023 - Day 222 - NewPlay Review<br />Total NewPlays: 242</p><p>Game: SuchART</p><p>Platform: Steam<br />Release Date: Aug 14, 2022<br />Library Date: Aug 4, 2023<br />Unplayed: 6d<br />Playtime: 1h44m</p><p>Game number six: SuchART.</p><p>I figured this might be the game where I sigh, and force myself to 15 minutes and write my little review.</p><p>Almost two hours later...</p><p>Conceptually, this game is much like Passpartout: The Starving Artist that really surprised me back in January.</p><p>Instead of a humble garage in Paris, you find yourself in a future where all art is created by robots, and realising the dead end of this, real live artists are being sponsored to create real art, with real paints and canvases...</p><p>...based on a space station.</p><p>It's a cute twist. You're supplied with everything required to make basic art, and you can paint commissions or just create paintings and sell them in the "marketplace" (no other players required).</p><p>My first commission was a request for a unicorn from my sister.</p><p>It was a very bad unicorn. She loved it. Of course.</p><p>You can pretty much grind out anything, and it will be accepted and loved by those who commissioned it.</p><p>White polar bear in a snowstorm doesn't cut it though.</p><p>You have to put *something* on the canvas.</p><p>I kept painting, and churning out crap to complete quests and level up. It was kind of fun, and a chill way to kill some time.</p><p>Then... I saw something. An idea. An actual idea. In fiddling around with the in-game tools, something unlocked, and I found myself frantically grabbing paints and rollers and brushes, and a water pistol filled with paint, and *creating*.</p><p>When I was done, I sat back in my chair, and just loved that thing I'd created.</p><p>SuchART is:</p><p>5: Excellent</p><p><a href=\"https://aus.social/tags/SuchART\" class=\"mention hashtag\" rel=\"tag\">#<span>SuchART</span></a> <a href=\"https://aus.social/tags/FirstPerson\" class=\"mention hashtag\" rel=\"tag\">#<span>FirstPerson</span></a> <a href=\"https://aus.social/tags/Art\" class=\"mention hashtag\" rel=\"tag\">#<span>Art</span></a> <a href=\"https://aus.social/tags/Simulation\" class=\"mention hashtag\" rel=\"tag\">#<span>Simulation</span></a> <a href=\"https://aus.social/tags/HumbleChoice\" class=\"mention hashtag\" rel=\"tag\">#<span>HumbleChoice</span></a> <a href=\"https://aus.social/tags/MastodonGaming\" class=\"mention hashtag\" rel=\"tag\">#<span>MastodonGaming</span></a> <a href=\"https://aus.social/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://aus.social/tags/Project365ONG\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365ONG</span></a> <a href=\"https://aus.social/tags/Project365\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365</span></a> <a href=\"https://aus.social/tags/NewPlay\" class=\"mention hashtag\" rel=\"tag\">#<span>NewPlay</span></a></p>",
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"en": "<p>August 10, 2023 - Day 222 - NewPlay Review<br />Total NewPlays: 242</p><p>Game: SuchART</p><p>Platform: Steam<br />Release Date: Aug 14, 2022<br />Library Date: Aug 4, 2023<br />Unplayed: 6d<br />Playtime: 1h44m</p><p>Game number six: SuchART.</p><p>I figured this might be the game where I sigh, and force myself to 15 minutes and write my little review.</p><p>Almost two hours later...</p><p>Conceptually, this game is much like Passpartout: The Starving Artist that really surprised me back in January.</p><p>Instead of a humble garage in Paris, you find yourself in a future where all art is created by robots, and realising the dead end of this, real live artists are being sponsored to create real art, with real paints and canvases...</p><p>...based on a space station.</p><p>It's a cute twist. You're supplied with everything required to make basic art, and you can paint commissions or just create paintings and sell them in the "marketplace" (no other players required).</p><p>My first commission was a request for a unicorn from my sister.</p><p>It was a very bad unicorn. She loved it. Of course.</p><p>You can pretty much grind out anything, and it will be accepted and loved by those who commissioned it.</p><p>White polar bear in a snowstorm doesn't cut it though.</p><p>You have to put *something* on the canvas.</p><p>I kept painting, and churning out crap to complete quests and level up. It was kind of fun, and a chill way to kill some time.</p><p>Then... I saw something. An idea. An actual idea. In fiddling around with the in-game tools, something unlocked, and I found myself frantically grabbing paints and rollers and brushes, and a water pistol filled with paint, and *creating*.</p><p>When I was done, I sat back in my chair, and just loved that thing I'd created.</p><p>SuchART is:</p><p>5: Excellent</p><p><a href=\"https://aus.social/tags/SuchART\" class=\"mention hashtag\" rel=\"tag\">#<span>SuchART</span></a> <a href=\"https://aus.social/tags/FirstPerson\" class=\"mention hashtag\" rel=\"tag\">#<span>FirstPerson</span></a> <a href=\"https://aus.social/tags/Art\" class=\"mention hashtag\" rel=\"tag\">#<span>Art</span></a> <a href=\"https://aus.social/tags/Simulation\" class=\"mention hashtag\" rel=\"tag\">#<span>Simulation</span></a> <a href=\"https://aus.social/tags/HumbleChoice\" class=\"mention hashtag\" rel=\"tag\">#<span>HumbleChoice</span></a> <a href=\"https://aus.social/tags/MastodonGaming\" class=\"mention hashtag\" rel=\"tag\">#<span>MastodonGaming</span></a> <a href=\"https://aus.social/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://aus.social/tags/Project365ONG\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365ONG</span></a> <a href=\"https://aus.social/tags/Project365\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365</span></a> <a href=\"https://aus.social/tags/NewPlay\" class=\"mention hashtag\" rel=\"tag\">#<span>NewPlay</span></a></p>"
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