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"content": "<p>July 31, 2023 - Day 212 - NewPlay Review<br />Total NewPlays: 231</p><p>Game: Möbius Front '83</p><p>Platform: Steam<br />Release Date: Nov 6, 2020<br />Library Date: July 31, 2022<br />Unplayed: 0d<br />Playtime: 30m</p><p>As I mentioned in my Opus Magnum review, I own most of the Zachtronics games. I went through the list, and there were four I don't own, and I recognised Möbius Front '83 as a key I had in my spreadsheet, so I installed it.</p><p>I read an interview with Zach Barth (not to be confused with Zach Braff) about ending Scrubs.</p><p>Oops... I mean ending Zachtronics. In it he mentioned that Zachtronics was known for a particular kind of game (correct), and that if he were to go back to development again, he'd want to explore a different genre of game.</p><p>Ah, there's the rub. I wish him all the best in his future endeavours, but everything about Opus Magnum that endeared the game to me is missing from Möbius Front '83.</p><p>It took me half an hour to complete the tutorial. I probably could have completed it faster had I not been exhausted, but it just felt like a grind.</p><p>Möbius Front '83 is a hextile turn-based strategy wargame. You've got infantry squads that can move only move one tile at a time, or shoot, but can move through forests and hide in them to ambush others, and can also load into a troop carrier to go further. In addition, when hiding, they can only be shot at by units in the next tile. Also, they have rocket launchers as well as rifles.</p><p>The troop carriers can go further, but appear to carry the a single rifle's worth of damage, and you lose a turn when it deploys the troops.</p><p>Tanks have guns and missiles (?), can move multiple tiles in a single turn, and then shoot in the same turn.</p><p>That about seems to kind of be it. I was just bored by the end of the tutorial.</p><p>After finishing a NewPlay, but before writing a review, I'll read one or two other reviews about the game. Not to crib from them, but to see if there's something I missed, some aspect to the game that I would have seen if I'd played longer.</p><p>It's disappointing how often a game turns out to be more of the same.</p><p>As such, with Möbius Front '83, it's interesting to note that apparently the game introduces some more interesting sci-fi stuff later in the game; the title isn't just something that sounds vaguely cool, but is actually relevant.</p><p>Unfortunately, it turns out that my initial feelings aren't that far off the mark. There is quite a bit of a grinding involved to get to that point.</p><p>Grinding in service of a storyline isn't a bad thing, per se. I played WoW for a very long time, and that's just par for the course. The key is to hook the player with the storyline first. Not just force them to grind.</p><p>In any case, Möbius Front '83 was a bit of a disappointment as a Zachtronics game. As a turn-based strategy game, it's just:</p><p>2: Meh</p><p><a href=\"https://aus.social/tags/M%C3%B6biusFront83\" class=\"mention hashtag\" rel=\"tag\">#<span>MöbiusFront83</span></a> <a href=\"https://aus.social/tags/TurnBased\" class=\"mention hashtag\" rel=\"tag\">#<span>TurnBased</span></a> <a href=\"https://aus.social/tags/HexTile\" class=\"mention hashtag\" rel=\"tag\">#<span>HexTile</span></a> <a href=\"https://aus.social/tags/Strategy\" class=\"mention hashtag\" rel=\"tag\">#<span>Strategy</span></a> <a href=\"https://aus.social/tags/MastodonGaming\" class=\"mention hashtag\" rel=\"tag\">#<span>MastodonGaming</span></a> <a href=\"https://aus.social/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://aus.social/tags/Project365ONG\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365ONG</span></a> <a href=\"https://aus.social/tags/Project365\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365</span></a> <a href=\"https://aus.social/tags/NewPlay\" class=\"mention hashtag\" rel=\"tag\">#<span>NewPlay</span></a></p>",
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"en": "<p>July 31, 2023 - Day 212 - NewPlay Review<br />Total NewPlays: 231</p><p>Game: Möbius Front '83</p><p>Platform: Steam<br />Release Date: Nov 6, 2020<br />Library Date: July 31, 2022<br />Unplayed: 0d<br />Playtime: 30m</p><p>As I mentioned in my Opus Magnum review, I own most of the Zachtronics games. I went through the list, and there were four I don't own, and I recognised Möbius Front '83 as a key I had in my spreadsheet, so I installed it.</p><p>I read an interview with Zach Barth (not to be confused with Zach Braff) about ending Scrubs.</p><p>Oops... I mean ending Zachtronics. In it he mentioned that Zachtronics was known for a particular kind of game (correct), and that if he were to go back to development again, he'd want to explore a different genre of game.</p><p>Ah, there's the rub. I wish him all the best in his future endeavours, but everything about Opus Magnum that endeared the game to me is missing from Möbius Front '83.</p><p>It took me half an hour to complete the tutorial. I probably could have completed it faster had I not been exhausted, but it just felt like a grind.</p><p>Möbius Front '83 is a hextile turn-based strategy wargame. You've got infantry squads that can move only move one tile at a time, or shoot, but can move through forests and hide in them to ambush others, and can also load into a troop carrier to go further. In addition, when hiding, they can only be shot at by units in the next tile. Also, they have rocket launchers as well as rifles.</p><p>The troop carriers can go further, but appear to carry the a single rifle's worth of damage, and you lose a turn when it deploys the troops.</p><p>Tanks have guns and missiles (?), can move multiple tiles in a single turn, and then shoot in the same turn.</p><p>That about seems to kind of be it. I was just bored by the end of the tutorial.</p><p>After finishing a NewPlay, but before writing a review, I'll read one or two other reviews about the game. Not to crib from them, but to see if there's something I missed, some aspect to the game that I would have seen if I'd played longer.</p><p>It's disappointing how often a game turns out to be more of the same.</p><p>As such, with Möbius Front '83, it's interesting to note that apparently the game introduces some more interesting sci-fi stuff later in the game; the title isn't just something that sounds vaguely cool, but is actually relevant.</p><p>Unfortunately, it turns out that my initial feelings aren't that far off the mark. There is quite a bit of a grinding involved to get to that point.</p><p>Grinding in service of a storyline isn't a bad thing, per se. I played WoW for a very long time, and that's just par for the course. The key is to hook the player with the storyline first. Not just force them to grind.</p><p>In any case, Möbius Front '83 was a bit of a disappointment as a Zachtronics game. As a turn-based strategy game, it's just:</p><p>2: Meh</p><p><a href=\"https://aus.social/tags/M%C3%B6biusFront83\" class=\"mention hashtag\" rel=\"tag\">#<span>MöbiusFront83</span></a> <a href=\"https://aus.social/tags/TurnBased\" class=\"mention hashtag\" rel=\"tag\">#<span>TurnBased</span></a> <a href=\"https://aus.social/tags/HexTile\" class=\"mention hashtag\" rel=\"tag\">#<span>HexTile</span></a> <a href=\"https://aus.social/tags/Strategy\" class=\"mention hashtag\" rel=\"tag\">#<span>Strategy</span></a> <a href=\"https://aus.social/tags/MastodonGaming\" class=\"mention hashtag\" rel=\"tag\">#<span>MastodonGaming</span></a> <a href=\"https://aus.social/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://aus.social/tags/Project365ONG\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365ONG</span></a> <a href=\"https://aus.social/tags/Project365\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365</span></a> <a href=\"https://aus.social/tags/NewPlay\" class=\"mention hashtag\" rel=\"tag\">#<span>NewPlay</span></a></p>"
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