ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "Hashtag": "as:Hashtag" } ], "id": "https://aus.social/users/grissallia/statuses/110644864809092123/replies", "type": "Collection", "first": { "id": "https://aus.social/users/grissallia/statuses/110644864809092123/replies?page=true", "type": "CollectionPage", "next": "https://aus.social/users/grissallia/statuses/110644864809092123/replies?only_other_accounts=true&page=true", "partOf": "https://aus.social/users/grissallia/statuses/110644864809092123/replies", "items": [ { "id": "https://aus.social/users/grissallia/statuses/110650612261406429", "type": "Note", "summary": null, "inReplyTo": "https://aus.social/users/grissallia/statuses/110644864809092123", "published": "2023-07-03T14:25:52Z", "url": "https://aus.social/@grissallia/110650612261406429", "attributedTo": "https://aus.social/users/grissallia", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://aus.social/users/grissallia/followers" ], "sensitive": false, "atomUri": "https://aus.social/users/grissallia/statuses/110650612261406429", "inReplyToAtomUri": "https://aus.social/users/grissallia/statuses/110644864809092123", "conversation": "tag:aus.social,2022-12-31:objectId=31968530:objectType=Conversation", "content": "<p>July 3, 2023 - Day 184 - NewPlay Review<br />Total NewPlays: 203</p><p>Game: Broken Pieces</p><p>Platform: Steam<br />Release Date: Sep 10, 2022<br />Library Date: Jun 21, 2023<br />Unplayed: 12d<br />Playtime: 89m</p><p>Broken Pieces is a third-person puzzle adventure game. You play Elise, a woman stranded alone in a French town called Saint-Exil, trying to work out why everyone else in town has vanished.</p><p>It&#39;s largely puzzle-solving, with the occasional combat encounter thrown in.</p><p>Which is one of my two major issues with the game.</p><p>The first, however, is the script. Broken Pieces is set in France, and was built by a French dev team.</p><p>I suspect the script was better in French, and then it was just run through Google Translate or something, because it&#39;s really clunky.</p><p>Because Elise is the only character in the game, she&#39;s commentating things constantly. She doesn&#39;t use contractions, and some of her phrasing is like nails on a blackboard. This is not a game where you can get lost in the well designed environments, because as soon as Elise starts narrating something, you&#39;re pulled out of the game with &quot;wait, what?&quot;</p><p>The only thing clunkier than the dialogue is the combat; the &quot;bad guys&quot; suddenly appear out of a swirl of dark mist that will suddenly surround you. For whatever reason, in spite of the fact they seem multidimensional, a very normal gun will kill them. If you can manage to target them.</p><p>You can&#39;t hit a key to unholster your gun, and begin to target them. You have to wait until the game does it for you, and then start shooting. There&#39;s a combination of keys to dodge, which I have yet to successfully manage.</p><p>Sadly, while the game is atmospheric, and it has some nice ideas, the execution leaves a lot to be desired. I kept plugging away for almost 90 minutes, drawn in by the puzzles, and repelled by the user interface and how little you can actually do.</p><p>Broken Pieces feels like an appropriate name; it&#39;s just:</p><p>2: Meh</p><p><a href=\"https://aus.social/tags/BrokenPieces\" class=\"mention hashtag\" rel=\"tag\">#<span>BrokenPieces</span></a> <a href=\"https://aus.social/tags/ThirdPerson\" class=\"mention hashtag\" rel=\"tag\">#<span>ThirdPerson</span></a> <a href=\"https://aus.social/tags/Adventure\" class=\"mention hashtag\" rel=\"tag\">#<span>Adventure</span></a> <a href=\"https://aus.social/tags/Mystery\" class=\"mention hashtag\" rel=\"tag\">#<span>Mystery</span></a> <a href=\"https://aus.social/tags/MastodonGaming\" class=\"mention hashtag\" rel=\"tag\">#<span>MastodonGaming</span></a> <a href=\"https://aus.social/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://aus.social/tags/Project365ONG\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365ONG</span></a> <a href=\"https://aus.social/tags/Project365\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365</span></a> <a href=\"https://aus.social/tags/NewPlay\" class=\"mention hashtag\" rel=\"tag\">#<span>NewPlay</span></a></p>", "contentMap": { "en": "<p>July 3, 2023 - Day 184 - NewPlay Review<br />Total NewPlays: 203</p><p>Game: Broken Pieces</p><p>Platform: Steam<br />Release Date: Sep 10, 2022<br />Library Date: Jun 21, 2023<br />Unplayed: 12d<br />Playtime: 89m</p><p>Broken Pieces is a third-person puzzle adventure game. You play Elise, a woman stranded alone in a French town called Saint-Exil, trying to work out why everyone else in town has vanished.</p><p>It&#39;s largely puzzle-solving, with the occasional combat encounter thrown in.</p><p>Which is one of my two major issues with the game.</p><p>The first, however, is the script. Broken Pieces is set in France, and was built by a French dev team.</p><p>I suspect the script was better in French, and then it was just run through Google Translate or something, because it&#39;s really clunky.</p><p>Because Elise is the only character in the game, she&#39;s commentating things constantly. She doesn&#39;t use contractions, and some of her phrasing is like nails on a blackboard. This is not a game where you can get lost in the well designed environments, because as soon as Elise starts narrating something, you&#39;re pulled out of the game with &quot;wait, what?&quot;</p><p>The only thing clunkier than the dialogue is the combat; the &quot;bad guys&quot; suddenly appear out of a swirl of dark mist that will suddenly surround you. For whatever reason, in spite of the fact they seem multidimensional, a very normal gun will kill them. If you can manage to target them.</p><p>You can&#39;t hit a key to unholster your gun, and begin to target them. You have to wait until the game does it for you, and then start shooting. There&#39;s a combination of keys to dodge, which I have yet to successfully manage.</p><p>Sadly, while the game is atmospheric, and it has some nice ideas, the execution leaves a lot to be desired. I kept plugging away for almost 90 minutes, drawn in by the puzzles, and repelled by the user interface and how little you can actually do.</p><p>Broken Pieces feels like an appropriate name; it&#39;s just:</p><p>2: Meh</p><p><a href=\"https://aus.social/tags/BrokenPieces\" class=\"mention hashtag\" rel=\"tag\">#<span>BrokenPieces</span></a> <a href=\"https://aus.social/tags/ThirdPerson\" class=\"mention hashtag\" rel=\"tag\">#<span>ThirdPerson</span></a> <a href=\"https://aus.social/tags/Adventure\" class=\"mention hashtag\" rel=\"tag\">#<span>Adventure</span></a> <a href=\"https://aus.social/tags/Mystery\" class=\"mention hashtag\" rel=\"tag\">#<span>Mystery</span></a> <a href=\"https://aus.social/tags/MastodonGaming\" class=\"mention hashtag\" rel=\"tag\">#<span>MastodonGaming</span></a> <a href=\"https://aus.social/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://aus.social/tags/Project365ONG\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365ONG</span></a> <a href=\"https://aus.social/tags/Project365\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365</span></a> <a href=\"https://aus.social/tags/NewPlay\" class=\"mention hashtag\" rel=\"tag\">#<span>NewPlay</span></a></p>" }, "attachment": [], "tag": [ { "type": "Hashtag", "href": "https://aus.social/tags/brokenpieces", "name": "#brokenpieces" }, { "type": "Hashtag", "href": "https://aus.social/tags/thirdperson", "name": "#thirdperson" }, { "type": "Hashtag", "href": "https://aus.social/tags/adventure", "name": "#adventure" }, { "type": "Hashtag", "href": "https://aus.social/tags/mystery", "name": "#mystery" }, { "type": "Hashtag", "href": "https://aus.social/tags/mastodongaming", "name": "#mastodongaming" }, { "type": "Hashtag", "href": "https://aus.social/tags/gaming", "name": "#gaming" }, { "type": "Hashtag", "href": "https://aus.social/tags/project365ong", "name": "#project365ong" }, { "type": "Hashtag", "href": "https://aus.social/tags/project365", "name": "#project365" }, { "type": "Hashtag", "href": "https://aus.social/tags/newplay", "name": "#newplay" } ], "replies": { "id": "https://aus.social/users/grissallia/statuses/110650612261406429/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://aus.social/users/grissallia/statuses/110650612261406429/replies?min_id=110655851305606685&page=true", "partOf": "https://aus.social/users/grissallia/statuses/110650612261406429/replies", "items": [ "https://aus.social/users/grissallia/statuses/110655851305606685" ] } }, "likes": { "id": "https://aus.social/users/grissallia/statuses/110650612261406429/likes", "type": "Collection", "totalItems": 2 }, "shares": { "id": "https://aus.social/users/grissallia/statuses/110650612261406429/shares", "type": "Collection", "totalItems": 0 } } ] } }