ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "Hashtag": "as:Hashtag" } ], "id": "https://aus.social/users/grissallia/statuses/110537049694382967", "type": "Note", "summary": null, "inReplyTo": "https://aus.social/users/grissallia/statuses/110529443886950218", "published": "2023-06-13T13:05:24Z", "url": "https://aus.social/@grissallia/110537049694382967", "attributedTo": "https://aus.social/users/grissallia", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://aus.social/users/grissallia/followers" ], "sensitive": false, "atomUri": "https://aus.social/users/grissallia/statuses/110537049694382967", "inReplyToAtomUri": "https://aus.social/users/grissallia/statuses/110529443886950218", "conversation": "tag:aus.social,2022-12-31:objectId=31968530:objectType=Conversation", "content": "<p>June 13, 2023 - Day 164 - NewPlay Review<br />Total NewPlays: 182</p><p>Game: Styx: Shards of Darkness</p><p>Platform: Steam<br />Release Date: Mar 15, 2017<br />Library Date: Jun 6, 2018<br />Unplayed: 137d (4m17d)<br />Playtime: 19m</p><p>Just like it&#39;s predecessor, Styx: Shards of Darkness is a third-person-ish* stealth RPG game. </p><p>While the graphics are better, I found Shards of Darkness somehow more frustrating and difficult than Master of Shadows.</p><p>I don&#39;t think I died during my run yesterday. I died *constantly* while playing tonight. </p><p>As far as I can tell, it feels like the grab/grapple mechanic is a little less certain in Shards of Darkness; that for whatever reason, Styx doesn&#39;t always grab onto an object in the same way as Master of Shadows.</p><p>Consequently, there was a lot of dropping to my death, whether it be to the ocean underneath the village where the first part of the game takes place, or straight into the path of a roaming guard.</p><p>In any case, I spent longer playing it, tonight, but only made it about as far into the game as I did last night (due to all the deaths, and effective restarts).</p><p>Styx: Shards of Darkness is, barely:</p><p>3: OK</p><p><a href=\"https://aus.social/tags/StyxShardsOfDarkness\" class=\"mention hashtag\" rel=\"tag\">#<span>StyxShardsOfDarkness</span></a> <a href=\"https://aus.social/tags/ThirdPerson\" class=\"mention hashtag\" rel=\"tag\">#<span>ThirdPerson</span></a> <a href=\"https://aus.social/tags/Stealth\" class=\"mention hashtag\" rel=\"tag\">#<span>Stealth</span></a> <a href=\"https://aus.social/tags/MastodonGaming\" class=\"mention hashtag\" rel=\"tag\">#<span>MastodonGaming</span></a> <a href=\"https://aus.social/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://aus.social/tags/Project365ONG\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365ONG</span></a> <a href=\"https://aus.social/tags/Project365\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365</span></a> <a href=\"https://aus.social/tags/NewPlay\" class=\"mention hashtag\" rel=\"tag\">#<span>NewPlay</span></a></p>", "contentMap": { "en": "<p>June 13, 2023 - Day 164 - NewPlay Review<br />Total NewPlays: 182</p><p>Game: Styx: Shards of Darkness</p><p>Platform: Steam<br />Release Date: Mar 15, 2017<br />Library Date: Jun 6, 2018<br />Unplayed: 137d (4m17d)<br />Playtime: 19m</p><p>Just like it&#39;s predecessor, Styx: Shards of Darkness is a third-person-ish* stealth RPG game. </p><p>While the graphics are better, I found Shards of Darkness somehow more frustrating and difficult than Master of Shadows.</p><p>I don&#39;t think I died during my run yesterday. I died *constantly* while playing tonight. </p><p>As far as I can tell, it feels like the grab/grapple mechanic is a little less certain in Shards of Darkness; that for whatever reason, Styx doesn&#39;t always grab onto an object in the same way as Master of Shadows.</p><p>Consequently, there was a lot of dropping to my death, whether it be to the ocean underneath the village where the first part of the game takes place, or straight into the path of a roaming guard.</p><p>In any case, I spent longer playing it, tonight, but only made it about as far into the game as I did last night (due to all the deaths, and effective restarts).</p><p>Styx: Shards of Darkness is, barely:</p><p>3: OK</p><p><a href=\"https://aus.social/tags/StyxShardsOfDarkness\" class=\"mention hashtag\" rel=\"tag\">#<span>StyxShardsOfDarkness</span></a> <a href=\"https://aus.social/tags/ThirdPerson\" class=\"mention hashtag\" rel=\"tag\">#<span>ThirdPerson</span></a> <a href=\"https://aus.social/tags/Stealth\" class=\"mention hashtag\" rel=\"tag\">#<span>Stealth</span></a> <a href=\"https://aus.social/tags/MastodonGaming\" class=\"mention hashtag\" rel=\"tag\">#<span>MastodonGaming</span></a> <a href=\"https://aus.social/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://aus.social/tags/Project365ONG\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365ONG</span></a> <a href=\"https://aus.social/tags/Project365\" class=\"mention hashtag\" rel=\"tag\">#<span>Project365</span></a> <a href=\"https://aus.social/tags/NewPlay\" class=\"mention hashtag\" rel=\"tag\">#<span>NewPlay</span></a></p>" }, "attachment": [], "tag": [ { "type": "Hashtag", "href": "https://aus.social/tags/styxshardsofdarkness", "name": "#styxshardsofdarkness" }, { "type": "Hashtag", "href": "https://aus.social/tags/thirdperson", "name": "#thirdperson" }, { "type": "Hashtag", "href": "https://aus.social/tags/stealth", "name": "#stealth" }, { "type": "Hashtag", "href": "https://aus.social/tags/mastodongaming", "name": "#mastodongaming" }, { "type": "Hashtag", "href": "https://aus.social/tags/gaming", "name": "#gaming" }, { "type": "Hashtag", "href": "https://aus.social/tags/project365ong", "name": "#project365ong" }, { "type": "Hashtag", "href": "https://aus.social/tags/project365", "name": "#project365" }, { "type": "Hashtag", "href": "https://aus.social/tags/newplay", "name": "#newplay" } ], "replies": { "id": "https://aus.social/users/grissallia/statuses/110537049694382967/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://aus.social/users/grissallia/statuses/110537049694382967/replies?min_id=110542767327174854&page=true", "partOf": "https://aus.social/users/grissallia/statuses/110537049694382967/replies", "items": [ "https://aus.social/users/grissallia/statuses/110542767327174854" ] } }, "likes": { "id": "https://aus.social/users/grissallia/statuses/110537049694382967/likes", "type": "Collection", "totalItems": 2 }, "shares": { "id": "https://aus.social/users/grissallia/statuses/110537049694382967/shares", "type": "Collection", "totalItems": 0 } }