A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
"id": "https://arvr.social/users/seanmcbeth/statuses/109382265383596304",
"type": "Note",
"summary": null,
"inReplyTo": "https://arvr.social/users/seanmcbeth/statuses/109382252992685739",
"published": "2022-11-21T14:28:34Z",
"url": "https://arvr.social/@seanmcbeth/109382265383596304",
"attributedTo": "https://arvr.social/users/seanmcbeth",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://arvr.social/users/seanmcbeth/followers",
"https://arvr.social/users/mpesce"
],
"sensitive": false,
"atomUri": "https://arvr.social/users/seanmcbeth/statuses/109382265383596304",
"inReplyToAtomUri": "https://arvr.social/users/seanmcbeth/statuses/109382252992685739",
"conversation": "tag:arvr.social,2022-11-20:objectId=66888:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://arvr.social/@mpesce\" class=\"u-url mention\">@<span>mpesce</span></a></span> There's intention behind the metaphor beyond just being a neat aesthetic.</p><p>I think skeuomorphism on smartphones failed largely because touchscreens aren't a very interactive input modality. They feel physical, they feel like you have a connection with the device, but I think the limited degrees of freedom neuters expressiveness.</p><p>With VR, we gain a few new degrees of freedom. Not just of movement, but of spatial memory. So I think skeuomorphism is somewhat ripe for new experimentation.</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://arvr.social/@mpesce\" class=\"u-url mention\">@<span>mpesce</span></a></span> There's intention behind the metaphor beyond just being a neat aesthetic.</p><p>I think skeuomorphism on smartphones failed largely because touchscreens aren't a very interactive input modality. They feel physical, they feel like you have a connection with the device, but I think the limited degrees of freedom neuters expressiveness.</p><p>With VR, we gain a few new degrees of freedom. Not just of movement, but of spatial memory. So I think skeuomorphism is somewhat ripe for new experimentation.</p>"
},
"attachment": [],
"tag": [
{
"type": "Mention",
"href": "https://arvr.social/users/mpesce",
"name": "@mpesce"
}
],
"replies": {
"id": "https://arvr.social/users/seanmcbeth/statuses/109382265383596304/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://arvr.social/users/seanmcbeth/statuses/109382265383596304/replies?only_other_accounts=true&page=true",
"partOf": "https://arvr.social/users/seanmcbeth/statuses/109382265383596304/replies",
"items": []
}
}
}